Friday, May 22, 2020

Violent Behavior The Contributors - 1706 Words

Triggering Violent Behavior: the Contributors Violence can be everywhere but what may actually trigger violent behaviors is difficult to figure out. Many believe violent behavior is triggered by a certain outcome. Although this may be true, violent behavior can be triggered by a combination of factors. Media, Chemicals, and even society are all known as factors that can influence one to become violent. Forms of violent behavior include aggression, aggravation, and/or frustration. Aggression is a form of violent behavior. Aggressiveness is triggered by number of causes, but to pin point the actual cause is challenging. With many different causes to violent behavior, anything can be linked to it. According to Mc Miller’s article â€Å"Does†¦show more content†¦Although media violence may be neither a necessary nor a sufficient cause of any individual s violent actions that does not mean it should be ignored (Miller 6). He informs us about possible factors associated with violent behavior rather than linking a single factor to violence such as media. Excluding a possible factor can be vital when trying to figure out what triggers violent behavior since pin pointing the actually cause is hard enough. Since there are many different possibilities that trigger violent behavior, it’s hard to exclude any contributor. Another contributor to violent behavior is media. For many years, video games have been highly criticized to have harmful effects. Vincent Cicchirillo and Rebecca Chory-Assad’s article â€Å"Effects of Affective Orientation and Video Game Play on Aggressive Thoughts and Behaviors† states, â€Å"Regarding media violence, Sparks and Sparks (2002) suggested that the role played by individual differences in the media violence–aggressive behavior link and effects of video games on aggressive behavior will be the foci of future research† (Cicchirillo Chory-Assad 436). They believe video games are the significant cause of violent behavior and focus on exploiting the effects. In another article called â€Å"Popular Video Games: Quantifying the Presentation of Violence and Its Context†, Ken Lachlan, Stacy L. Smith, and Ron Tamborini claim, â€Å"Theory and research reveals playing video games can have a negative impact on

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